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		<title><![CDATA[Forum Topware Poland - Wszystkie działy]]></title>
		<link>http://www.topware.pl/forum/</link>
		<description><![CDATA[Forum Topware Poland - http://www.topware.pl/forum]]></description>
		<pubDate>Thu, 11 Mar 2010 20:57:29 +0100</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Mod na wysokość interiora]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8819</link>
			<pubDate>Thu, 11 Mar 2010 19:36:46 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8819</guid>
			<description><![CDATA[Witam poszukuję modu który podwyższy kamerę w interku. Mam real camera interior ale ten mod tylko obniża mi kamerę w interiorze.Chodzi mi o coś takiego aby kamera interioru była wyzej<br />
<a href="http://www.youtube.com/watch?v=jp0y27tvRgI" target="_blank">http://www.youtube.com/watch?v=jp0y27tvRgI</a>]]></description>
			<content:encoded><![CDATA[Witam poszukuję modu który podwyższy kamerę w interku. Mam real camera interior ale ten mod tylko obniża mi kamerę w interiorze.Chodzi mi o coś takiego aby kamera interioru była wyzej<br />
<a href="http://www.youtube.com/watch?v=jp0y27tvRgI" target="_blank">http://www.youtube.com/watch?v=jp0y27tvRgI</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[VS SaxSport ! ! ! ZAPRASZAMY ! ! !]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8818</link>
			<pubDate>Thu, 11 Mar 2010 12:42:52 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8818</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-weight: bold;">VS SaxSport</span> <br />
 <span style="font-weight: bold;">Dane Firmy:<br />
<br />
Nazwa : SaxSport<br />
<br />
Adres Forum :  <a href="http://saxsport.feen.pl/index.php" target="_blank">http://saxsport.feen.pl/index.php</a><br />
<br />
Data Założenia : 11 marca 2010<br />
<br />
Założyciel : Krzysztof K<br />
<br />
Tabor na dzień Założenia : 3 Ciężarówki Marki Scania 144l. 3 Naczepy Marki Schmitz S.CS Universal<br />
<br />
Email Prezesa: szef1234@gmail.com	<br />
<br />
Email Firmy: vssaxsport@gmail.com<br />
<br />
Adres : FRANKFURT AM MAIN  Berlińska 53/98</span><br />
<br />
<br />
<span style="font-style: italic;">Firma „SaxSport” to firma transportowa działająca na terenie Niemiec. Firma ma bazę w Franfurkcie gdzie ma 6 miejsc na samochody  ciężarowe. Na rynek weszliśmy 11 marca 2010 roku. Posiadamy 3 zestawy. Scania 144l 530km i Schmitz S.CS Universal. Gdy tylko będzie dobry moment, zakupimy 1 ciężarówkę MAN i 1 ciężarówkę VOLVO przy czym również 2 Naczepy Schmitz. Specjalizujemy się w przewożeniu produktów naturalnych, takich jak Mąka. Firma posiada bogatą ciężarówkę Scania w wysokiej klasy wyposażenie. A oto i zaprezentuję wasz tabor naszej Firmy: </span><br />
<br />
<span style="font-weight: bold;"> Marka: Scania; <br />
Model: 144l; <br />
Moc: 530km; <br />
Rok Produkcji; 2003 <br />
Przebieg: (1 scania) 0043023km. (2 scania) 0048029km.; <br />
Wyposażenie obydwóch Ciężarówek: ABS, Wspomaganie kierownicy, CB Radio, Manualna Skrzynia Biegów, Klimatyzacja, 1950l zbiornik paliwa, leżanka, Radio DVD/CD.</span><br />
<br />
<a href="http://saxsport.feen.pl/viewtopic.php?p=11#11" target="_blank">SCANIA</a> <br />
<br />
<span style="font-weight: bold;"> Marka: Schmitz <br />
Model: S.CS Universal <br />
Rok Produkcji: 2009/2010r. <br />
Wyposażenie: ABS, Hamulce Tarczowe, Jedno Zapasowe Koło. <br />
Ładunek: Mąka. </span><br />
<br />
<a href="http://saxsport.feen.pl/viewtopic.php?p=12#12" target="_blank">SCHMITZ </a> <br />
<br />
 <span style="font-style: italic;">Nasza Firma poszukuje specjalistów na Stanowisko Kierowca, Mechanik/Lakiernik jak i Spedytor. </span><br />
Firma również jest chętna do zawarcia umowy z Firmami w innych miastach !</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-weight: bold;">VS SaxSport</span> <br />
 <span style="font-weight: bold;">Dane Firmy:<br />
<br />
Nazwa : SaxSport<br />
<br />
Adres Forum :  <a href="http://saxsport.feen.pl/index.php" target="_blank">http://saxsport.feen.pl/index.php</a><br />
<br />
Data Założenia : 11 marca 2010<br />
<br />
Założyciel : Krzysztof K<br />
<br />
Tabor na dzień Założenia : 3 Ciężarówki Marki Scania 144l. 3 Naczepy Marki Schmitz S.CS Universal<br />
<br />
Email Prezesa: szef1234@gmail.com	<br />
<br />
Email Firmy: vssaxsport@gmail.com<br />
<br />
Adres : FRANKFURT AM MAIN  Berlińska 53/98</span><br />
<br />
<br />
<span style="font-style: italic;">Firma „SaxSport” to firma transportowa działająca na terenie Niemiec. Firma ma bazę w Franfurkcie gdzie ma 6 miejsc na samochody  ciężarowe. Na rynek weszliśmy 11 marca 2010 roku. Posiadamy 3 zestawy. Scania 144l 530km i Schmitz S.CS Universal. Gdy tylko będzie dobry moment, zakupimy 1 ciężarówkę MAN i 1 ciężarówkę VOLVO przy czym również 2 Naczepy Schmitz. Specjalizujemy się w przewożeniu produktów naturalnych, takich jak Mąka. Firma posiada bogatą ciężarówkę Scania w wysokiej klasy wyposażenie. A oto i zaprezentuję wasz tabor naszej Firmy: </span><br />
<br />
<span style="font-weight: bold;"> Marka: Scania; <br />
Model: 144l; <br />
Moc: 530km; <br />
Rok Produkcji; 2003 <br />
Przebieg: (1 scania) 0043023km. (2 scania) 0048029km.; <br />
Wyposażenie obydwóch Ciężarówek: ABS, Wspomaganie kierownicy, CB Radio, Manualna Skrzynia Biegów, Klimatyzacja, 1950l zbiornik paliwa, leżanka, Radio DVD/CD.</span><br />
<br />
<a href="http://saxsport.feen.pl/viewtopic.php?p=11#11" target="_blank">SCANIA</a> <br />
<br />
<span style="font-weight: bold;"> Marka: Schmitz <br />
Model: S.CS Universal <br />
Rok Produkcji: 2009/2010r. <br />
Wyposażenie: ABS, Hamulce Tarczowe, Jedno Zapasowe Koło. <br />
Ładunek: Mąka. </span><br />
<br />
<a href="http://saxsport.feen.pl/viewtopic.php?p=12#12" target="_blank">SCHMITZ </a> <br />
<br />
 <span style="font-style: italic;">Nasza Firma poszukuje specjalistów na Stanowisko Kierowca, Mechanik/Lakiernik jak i Spedytor. </span><br />
Firma również jest chętna do zawarcia umowy z Firmami w innych miastach !</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jakich osób nie warto przyjmować do Firm ?]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8817</link>
			<pubDate>Thu, 11 Mar 2010 08:24:12 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8817</guid>
			<description><![CDATA[Cześć, te tematy były wiele razy widziane. Wiecie zapewne oco chodzi, jeśli ktoś nie wie oco to w skrócie. Piszecie tutaj jakich osób nie warto a nawet nie powinno się przyjmować. ( Proszę administratorów o nie kasowanie tego Tematu )<br />
<br />
<br />
Pozdrawiam.]]></description>
			<content:encoded><![CDATA[Cześć, te tematy były wiele razy widziane. Wiecie zapewne oco chodzi, jeśli ktoś nie wie oco to w skrócie. Piszecie tutaj jakich osób nie warto a nawet nie powinno się przyjmować. ( Proszę administratorów o nie kasowanie tego Tematu )<br />
<br />
<br />
Pozdrawiam.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[pomoc ze zmodem]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8816</link>
			<pubDate>Thu, 11 Mar 2010 01:27:09 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8816</guid>
			<description><![CDATA[Witam koledzy wszystko pięknie ładnie poszło dodałem flagi by ostry do auta <img src="http://www.topware.pl/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /> po prostu chciałem zobaczyć czy mi się uda i gdy już po Exporcie chcę kupić auto w serwisie i błąd ;/;/ <br />
<br />
o to Log z Gry<br />
<div style="padding: 1px; border: 1px solid #BABDB6; margin: 20px; background-color: #FFFFFF;">
	<div style="padding: 6px; font-weight: bold; background-color: #EEEEEC"><b>Spoiler:</b> <input type="button" value="Pokaż" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if ( this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display != '') {this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display = ''; this.innerText = ''; this.value = 'Ukryj';} else {this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display = 'none'; this.innerText = ''; this.value = 'Pokaz';}" /><br />
	</div>
<div style="display: none; padding: 8px;">01:22:54 : [model&#93; Model geometry '/model/flare/vehicle_brakel_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit&#93; The unit '_nameless.1030.77C0' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model&#93; Model geometry '/model/flare/vehicle_blinkernews.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit&#93; The unit '_nameless.1030.7848' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model&#93; Model geometry '/model/flare/vehicle_orangel_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit&#93; The unit '_nameless.1030.78D0' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model&#93; Model geometry '/model/flare/vehicle_blinkernews.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit&#93; The unit '_nameless.1030.7958' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model&#93; Model geometry '/model/flare/vehicle_rearh_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit&#93; The unit '_nameless.1030.79E0' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model&#93; Model geometry '/model/flare/vehicle_rearl_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit&#93; The unit '_nameless.1030.7A68' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model&#93; Model geometry '/model/flare/vehicle_rearp_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit&#93; The unit '_nameless.1030.7AF0' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model&#93; Model geometry '/model/flare/vehicle_rearr_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit&#93; The unit '_nameless.1030.7B78' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model&#93; Model geometry '/model/flare/vehicle_whitel_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit&#93; The unit '_nameless.1030.7C00' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model&#93; Model geometry '/model/flare/vehicle_whiterm_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit&#93; The unit '_nameless.1030.7C88' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model&#93; Model geometry '/model/flare/vehicle_whiter_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit&#93; The unit '_nameless.1030.7D10' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)<br />
01:23:00 : Loading city data ....<br />
01:23:15 : map /def/economy/initial_saves/easy winnipeg Gracz<br />
01:23:15 : Trying to restore game state from (/def/economy/initial_saves/easy)...<br />
01:23:16 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)<br />
01:23:16 : Loading resource server data ....<br />
01:23:16 : Loading road data ....<br />
01:23:16 : Wrong center styles for road look #90<br />
01:23:16 : Loading terrain data ....<br />
01:23:16 : Loading railing data ....<br />
01:23:16 : Loading building data ....<br />
01:23:16 : Loading model data ....<br />
01:23:16 : Loading prefab data ....<br />
01:23:16 : Loading sign data ....<br />
01:23:16 : Loading traffic light data ....<br />
01:23:16 : Loading city data ....<br />
01:23:16 : Loading vegetation data ....<br />
01:23:16 : Loading particles data ....<br />
01:23:16 : Loading hinges data ....<br />
01:23:16 : Loading stamp data ....<br />
01:23:16 : Loading movers data ....<br />
01:24:09 : Map successfully loaded ....<br />
01:24:20 : [fs&#93; file open failed! (/vehicle/truck/kt600/flagi dds.png:0)<br />
01:24:20 : [png&#93; Can not load '/vehicle/truck/kt600/flagi dds.png'<br />
</div>
</div>
<br />
Bardzo bym prosił jeżeli ktoś by wiedział czemu <img src="http://www.topware.pl/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></description>
			<content:encoded><![CDATA[Witam koledzy wszystko pięknie ładnie poszło dodałem flagi by ostry do auta <img src="http://www.topware.pl/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /> po prostu chciałem zobaczyć czy mi się uda i gdy już po Exporcie chcę kupić auto w serwisie i błąd ;/;/ <br />
<br />
o to Log z Gry<br />
<div style="padding: 1px; border: 1px solid #BABDB6; margin: 20px; background-color: #FFFFFF;">
	<div style="padding: 6px; font-weight: bold; background-color: #EEEEEC"><b>Spoiler:</b> <input type="button" value="Pokaż" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if ( this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') {this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.innerText = ''; this.value = 'Ukryj';} else {this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerText = ''; this.value = 'Pokaz';}" /><br />
	</div>
<div style="display: none; padding: 8px;">01:22:54 : [model] Model geometry '/model/flare/vehicle_brakel_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit] The unit '_nameless.1030.77C0' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model] Model geometry '/model/flare/vehicle_blinkernews.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit] The unit '_nameless.1030.7848' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model] Model geometry '/model/flare/vehicle_orangel_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit] The unit '_nameless.1030.78D0' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model] Model geometry '/model/flare/vehicle_blinkernews.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit] The unit '_nameless.1030.7958' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model] Model geometry '/model/flare/vehicle_rearh_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit] The unit '_nameless.1030.79E0' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model] Model geometry '/model/flare/vehicle_rearl_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit] The unit '_nameless.1030.7A68' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model] Model geometry '/model/flare/vehicle_rearp_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit] The unit '_nameless.1030.7AF0' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model] Model geometry '/model/flare/vehicle_rearr_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit] The unit '_nameless.1030.7B78' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model] Model geometry '/model/flare/vehicle_whitel_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit] The unit '_nameless.1030.7C00' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model] Model geometry '/model/flare/vehicle_whiterm_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit] The unit '_nameless.1030.7C88' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : [model] Model geometry '/model/flare/vehicle_whiter_news.pmg' has incorrect file magic/version 506d6711 - expected magic/version 506d6710<br />
01:22:54 : [unit] The unit '_nameless.1030.7D10' of type 'model_template' failed in its post-load hook.<br />
01:22:54 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)<br />
01:23:00 : Loading city data ....<br />
01:23:15 : map /def/economy/initial_saves/easy winnipeg Gracz<br />
01:23:15 : Trying to restore game state from (/def/economy/initial_saves/easy)...<br />
01:23:16 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)<br />
01:23:16 : Loading resource server data ....<br />
01:23:16 : Loading road data ....<br />
01:23:16 : Wrong center styles for road look #90<br />
01:23:16 : Loading terrain data ....<br />
01:23:16 : Loading railing data ....<br />
01:23:16 : Loading building data ....<br />
01:23:16 : Loading model data ....<br />
01:23:16 : Loading prefab data ....<br />
01:23:16 : Loading sign data ....<br />
01:23:16 : Loading traffic light data ....<br />
01:23:16 : Loading city data ....<br />
01:23:16 : Loading vegetation data ....<br />
01:23:16 : Loading particles data ....<br />
01:23:16 : Loading hinges data ....<br />
01:23:16 : Loading stamp data ....<br />
01:23:16 : Loading movers data ....<br />
01:24:09 : Map successfully loaded ....<br />
01:24:20 : [fs] file open failed! (/vehicle/truck/kt600/flagi dds.png:0)<br />
01:24:20 : [png] Can not load '/vehicle/truck/kt600/flagi dds.png'<br />
</div>
</div>
<br />
Bardzo bym prosił jeżeli ktoś by wiedział czemu <img src="http://www.topware.pl/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Piosenki]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8815</link>
			<pubDate>Wed, 10 Mar 2010 20:42:11 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8815</guid>
			<description><![CDATA[Ten temat kiedyś był ;&#93;. A więc chodzi o to, że podajecie jakiś skrót piosenki np:<br />
<br />
Zapodaję ja : "Jak Anioła głos, usłyszałem ją. Powiedziała ..." <br />
Ktoś odpowiada : "Feel - Jak Anioła Głos"<br />
<br />
Wiem, ta piosenka stara jak świat ;p Lecz mi się wciąż podoba. A więc rozpoczynamy ;P<br />
<br />
"2-4 na dobe. myśle o tobie, cokolwiek robie myślę o tobie, tak jest to jest specjalna dedykacja bo w miłości racja" <img src="http://www.topware.pl/forum/images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" /><br />
<br />
To będzie trudne dośc. Ale kto to zna napewno się skapnie ;D <br />
<br />
Podpowiem Junior ..... - .... ... .... ( Kropki oznaczają ile liter jest w tytule itd ;D nie musicie tego dawać, ja wam podpowiadam bo wątpie kto to odgadnie xD )]]></description>
			<content:encoded><![CDATA[Ten temat kiedyś był ;]. A więc chodzi o to, że podajecie jakiś skrót piosenki np:<br />
<br />
Zapodaję ja : "Jak Anioła głos, usłyszałem ją. Powiedziała ..." <br />
Ktoś odpowiada : "Feel - Jak Anioła Głos"<br />
<br />
Wiem, ta piosenka stara jak świat ;p Lecz mi się wciąż podoba. A więc rozpoczynamy ;P<br />
<br />
"2-4 na dobe. myśle o tobie, cokolwiek robie myślę o tobie, tak jest to jest specjalna dedykacja bo w miłości racja" <img src="http://www.topware.pl/forum/images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" /><br />
<br />
To będzie trudne dośc. Ale kto to zna napewno się skapnie ;D <br />
<br />
Podpowiem Junior ..... - .... ... .... ( Kropki oznaczają ile liter jest w tytule itd ;D nie musicie tego dawać, ja wam podpowiadam bo wątpie kto to odgadnie xD )]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Scania 114l]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8814</link>
			<pubDate>Wed, 10 Mar 2010 18:39:09 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8814</guid>
			<description><![CDATA[Witam.Czy jest wydana jakaś do haulina scania 114l.Wiem że jest taka wydana do ETS ale czy do haulin.Jakby ktoś miał proszę o fotke i link]]></description>
			<content:encoded><![CDATA[Witam.Czy jest wydana jakaś do haulina scania 114l.Wiem że jest taka wydana do ETS ale czy do haulin.Jakby ktoś miał proszę o fotke i link]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Interior Reanult]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8813</link>
			<pubDate>Wed, 10 Mar 2010 18:07:05 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8813</guid>
			<description><![CDATA[Poszukuje tego oto interioru do renówki <a href="http://www.youtube.com/watch?v=jp0y27tvRgI" target="_blank">http://www.youtube.com/watch?v=jp0y27tvRgI</a>]]></description>
			<content:encoded><![CDATA[Poszukuje tego oto interioru do renówki <a href="http://www.youtube.com/watch?v=jp0y27tvRgI" target="_blank">http://www.youtube.com/watch?v=jp0y27tvRgI</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Skiny by Trucker-Man]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8811</link>
			<pubDate>Tue, 09 Mar 2010 22:17:41 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8811</guid>
			<description><![CDATA[Witam!<br />
Chciałbym Wam przedstawić skin, który dziś zrobiłem...<br />
A oto fotki:<br />
<br />
<div style="padding: 1px; border: 1px solid #BABDB6; margin: 20px; background-color: #FFFFFF;">
	<div style="padding: 6px; font-weight: bold; background-color: #EEEEEC"><b>Spoiler:</b> <input type="button" value="Pokaż" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if ( this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display != '') {this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display = ''; this.innerText = ''; this.value = 'Ukryj';} else {this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display = 'none'; this.innerText = ''; this.value = 'Pokaz';}" /><br />
	</div>
<div style="display: none; padding: 8px;"> <a href="http://www.fotosik.pl/showFullSize.php?id=3e00820fd4b80283" target="_blank"><img src="http://images45.fotosik.pl/270/3e00820fd4b80283m.png" border="0" alt="[Obrazek: 3e00820fd4b80283m.png&#93;" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=a42642a0749c7043" target="_blank"><img src="http://images49.fotosik.pl/270/a42642a0749c7043m.png" border="0" alt="[Obrazek: a42642a0749c7043m.png&#93;" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=ff93db6d4872df6e" target="_blank"><img src="http://images43.fotosik.pl/270/ff93db6d4872df6em.png" border="0" alt="[Obrazek: ff93db6d4872df6em.png&#93;" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=b78f5b362f1a50eb" target="_blank"><img src="http://images47.fotosik.pl/270/b78f5b362f1a50ebm.png" border="0" alt="[Obrazek: b78f5b362f1a50ebm.png&#93;" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=d233b86b82384b23" target="_blank"><img src="http://images35.fotosik.pl/124/d233b86b82384b23m.png" border="0" alt="[Obrazek: d233b86b82384b23m.png&#93;" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=fb9bf9f248d9a649" target="_blank"><img src="http://images38.fotosik.pl/266/fb9bf9f248d9a649m.png" border="0" alt="[Obrazek: fb9bf9f248d9a649m.png&#93;" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=68acba90b630dd22" target="_blank"><img src="http://images42.fotosik.pl/182/68acba90b630dd22m.png" border="0" alt="[Obrazek: 68acba90b630dd22m.png&#93;" /></a> </div>
</div>
<br />
Komentujcie, oceniajcie... I mówcie co poprawić albo co z nim nie tak...<br />
<br />
Przyjmuję każdą krytykę...<br />
<br />
Pozdro]]></description>
			<content:encoded><![CDATA[Witam!<br />
Chciałbym Wam przedstawić skin, który dziś zrobiłem...<br />
A oto fotki:<br />
<br />
<div style="padding: 1px; border: 1px solid #BABDB6; margin: 20px; background-color: #FFFFFF;">
	<div style="padding: 6px; font-weight: bold; background-color: #EEEEEC"><b>Spoiler:</b> <input type="button" value="Pokaż" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if ( this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') {this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.innerText = ''; this.value = 'Ukryj';} else {this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerText = ''; this.value = 'Pokaz';}" /><br />
	</div>
<div style="display: none; padding: 8px;"> <a href="http://www.fotosik.pl/showFullSize.php?id=3e00820fd4b80283" target="_blank"><img src="http://images45.fotosik.pl/270/3e00820fd4b80283m.png" border="0" alt="[Obrazek: 3e00820fd4b80283m.png]" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=a42642a0749c7043" target="_blank"><img src="http://images49.fotosik.pl/270/a42642a0749c7043m.png" border="0" alt="[Obrazek: a42642a0749c7043m.png]" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=ff93db6d4872df6e" target="_blank"><img src="http://images43.fotosik.pl/270/ff93db6d4872df6em.png" border="0" alt="[Obrazek: ff93db6d4872df6em.png]" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=b78f5b362f1a50eb" target="_blank"><img src="http://images47.fotosik.pl/270/b78f5b362f1a50ebm.png" border="0" alt="[Obrazek: b78f5b362f1a50ebm.png]" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=d233b86b82384b23" target="_blank"><img src="http://images35.fotosik.pl/124/d233b86b82384b23m.png" border="0" alt="[Obrazek: d233b86b82384b23m.png]" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=fb9bf9f248d9a649" target="_blank"><img src="http://images38.fotosik.pl/266/fb9bf9f248d9a649m.png" border="0" alt="[Obrazek: fb9bf9f248d9a649m.png]" /></a><br />
<br />
<a href="http://www.fotosik.pl/showFullSize.php?id=68acba90b630dd22" target="_blank"><img src="http://images42.fotosik.pl/182/68acba90b630dd22m.png" border="0" alt="[Obrazek: 68acba90b630dd22m.png]" /></a> </div>
</div>
<br />
Komentujcie, oceniajcie... I mówcie co poprawić albo co z nim nie tak...<br />
<br />
Przyjmuję każdą krytykę...<br />
<br />
Pozdro]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Problem z dafem]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8810</link>
			<pubDate>Tue, 09 Mar 2010 21:35:04 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8810</guid>
			<description><![CDATA[Witam mam problem z dafem polegający na tym że nie mogę dopisac do niego kół.Próbowałem dopisac koła z wheel packa by Czak.Poprawnie je dopisałem bo w innej ciężarówce działały.A te koła od dafa są amerykańskie co mam zrobic.W folderze wheel nie mam plików więc skąt biora się koła.Może z base.Zamieszczam log gry<br />
<div style="padding: 1px; border: 1px solid #BABDB6; margin: 20px; background-color: #FFFFFF;">
	<div style="padding: 6px; font-weight: bold; background-color: #EEEEEC"><b>Spoiler:</b> <input type="button" value="Pokaż" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if ( this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display != '') {this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display = ''; this.innerText = ''; this.value = 'Ukryj';} else {this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display = 'none'; this.innerText = ''; this.value = 'Pokaz';}" /><br />
	</div>
<div style="display: none; padding: 8px;">
******** : log created on : Tuesday March 09 2010 @ 21:26:40<br />
21:26:40 : [sys&#93; running on x86 / Unknown (version 6.0) / Service Pack 1<br />
21:26:40 : [sys&#93; DirectX version : 4.09.00.0904<br />
21:26:40 : [cpu&#93; GenuineIntel [Pentium&reg; Dual-Core CPU       T4200  @ 2.00GHz&#93; at ~1994MHz.<br />
21:26:40 : [cpu&#93; Features utilized: fpu cmov mmx sse sse2.<br />
21:26:40 : [mm&#93; physical memory detected (2097151K/1755748K)<br />
21:26:40 : [mm&#93; virtual memory detected (2097024K/2039624K)<br />
21:26:40 : [mm&#93; Trying to allocate memory pool (153600K)<br />
21:26:40 : [zipfs&#93; base.scs successfully mounted [crc_0xe30c4cea&#93;<br />
21:26:40 : [zipfs&#93; patch.scs successfully mounted [crc_0x92f1a487&#93;<br />
21:26:40 : [game&#93; 18 WoS Haulin init ver.1.06	(rev. 19698)<br />
21:26:40 : Home directory: 'C:/Users/bartek/Documents/18 WoS Haulin'<br />
21:26:40 : exec /home/config.cfg<br />
21:26:40 : [cor&#93; executing /home/config.cfg<br />
21:26:40 : uset g_minicon "0"<br />
21:26:40 : uset g_console "1"<br />
21:26:40 : uset g_trackir "1"<br />
21:26:40 : uset g_developer "1"<br />
21:26:40 : uset g_steering_func_param "0.0"<br />
21:26:40 : uset g_joy_axis_brake_dz "0.0"<br />
21:26:40 : uset g_joy_axis_brake "7"<br />
21:26:40 : uset g_joy_ff_gain "1.0"<br />
21:26:40 : uset g_joy_axis_throttle_dz "0.0"<br />
21:26:40 : uset g_joy_axis_throttle "7"<br />
21:26:40 : uset g_joy_axis_ff "0"<br />
21:26:40 : uset g_joy_axis_combine "0"<br />
21:26:40 : uset g_joy_axis_steer_sens "0.6"<br />
21:26:40 : uset g_joy_axis_steer_dz "0.0"<br />
21:26:40 : uset g_joy_axis_steer "7"<br />
21:26:40 : uset g_fatigue "1"<br />
21:26:40 : uset g_police "0"<br />
21:26:40 : uset g_subtitles "0"<br />
21:26:40 : uset g_clock_24 "1"<br />
21:26:40 : uset g_quality "-1"<br />
21:26:40 : uset g_reflection "0"<br />
21:26:40 : uset g_mph "0"<br />
21:26:40 : uset g_show_map "1"<br />
21:26:40 : uset g_points "0.0"<br />
21:26:40 : uset g_atrans "1"<br />
21:26:40 : uset g_flyspeed "10.0"<br />
21:26:40 : uset g_lang "en"<br />
21:26:40 : uset g_colbox "0"<br />
21:26:40 : uset g_texture_usage_stats "0"<br />
21:26:40 : uset g_fps "0"<br />
21:26:40 : uset r_gamma "1.0"<br />
21:26:40 : uset r_path "5"<br />
21:26:40 : uset r_fullscreen "1"<br />
21:26:40 : uset r_mode "1024x768x32x0"<br />
21:26:40 : uset r_device "gl"<br />
21:26:40 : uset r_driver "gl"<br />
21:26:40 : uset ds8_mix_channels "2"<br />
21:26:40 : uset ds8_mix_depth "16"<br />
21:26:40 : uset ds8_mix_rate "44100"<br />
21:26:40 : uset ds8_reverse_stereo "1"<br />
21:26:40 : uset s_acceleration "1"<br />
21:26:40 : uset s_mix_channels "2"<br />
21:26:40 : uset s_mix_depth "16"<br />
21:26:40 : uset s_mix_rate "44100"<br />
21:26:40 : uset s_sfx_enabled "1"<br />
21:26:40 : uset s_music_enabled "1"<br />
21:26:40 : uset s_sfx_volume "1"<br />
21:26:40 : uset s_music_volume "1"<br />
21:26:40 : uset s_reverse_stereo "1"<br />
21:26:40 : uset s_device "ds8"<br />
21:26:40 : uset r_quirks "0"<br />
21:26:40 : uset r_anisotropy_factor "1"<br />
21:26:40 : uset r_texture_detail "0"<br />
21:26:40 : uset i_force_gain "1.0"<br />
21:26:40 : uset i_feedback "1"<br />
21:26:40 : uset i_joystick2 "-1"<br />
21:26:40 : uset i_joystick1 "-1"<br />
21:26:40 : uset i_deadzone "0.0"<br />
21:26:40 : uset i_device "di8"<br />
21:26:40 : uset m_invert "0"<br />
21:26:40 : uset m_sensitivity "0.33"<br />
21:26:40 : uset m_filter "0"<br />
21:26:40 : [gl&#93; driver: ATI Mobility Radeon HD 4530<br />
21:26:40 : [gl&#93; vendor: ATI Technologies Inc.<br />
21:26:40 : [gl&#93; version: 2.1.8306 Release<br />
21:26:40 : [gl&#93; GL extensions: GL_AMDX_vertex_shader_tessellator GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_transform_feedback GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control<br />
21:26:40 : [gl&#93; GL_max_texture_size: 8192<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_fragment_program'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_texture_mirrored_repeat'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_multitexture'<br />
21:26:40 : [gl&#93; sampler count 8<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_texture_border_clamp'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_texture_compression'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_EXT_texture_compression_s3tc'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_texture_cube_map'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_texture_env_crossbar'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_texture_env_combine'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_texture_rectangle'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_transpose_matrix'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_vertex_buffer_object'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_vertex_program'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_shader_objects'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_vertex_shader'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ARB_fragment_shader'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ATI_fragment_shader'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ATI_draw_buffers'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_ATI_texture_env_combine3'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_EXT_blend_color'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_EXT_compiled_vertex_array'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_EXT_draw_range_elements'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_EXT_rescale_normal'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_EXT_secondary_color'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_EXT_separate_specular_color'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_EXT_texture3D'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_EXT_texture_edge_clamp'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_EXT_texture_env_add'<br />
21:26:40 : [gl&#93; max anisotropy factor : 16<br />
21:26:40 : [gl&#93; taking advantage of 'GL_EXT_texture_filter_anisotropic'<br />
21:26:40 : [gl&#93; taking advantage of 'GL_SGIS_generate_mipmap'<br />
21:26:40 : [gl&#93; taking advantage of 'WGL_ARB_extensions_string'<br />
21:26:40 : [gl&#93; WGL_extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group <br />
21:26:40 : [gl&#93; taking advantage of 'WGL_ARB_pixel_format'<br />
21:26:40 : [gl&#93; taking advantage of 'WGL_ARB_pbuffer'<br />
21:26:40 : [gl&#93; taking advantage of 'WGL_ARB_render_texture'<br />
21:26:40 : [gl&#93; CDS init: OK<br />
21:26:41 : [gl&#93; SetPixelFormat: OK<br />
21:26:41 : [gl&#93; wglCreateContext: OK<br />
21:26:41 : [gl&#93; OpenGL framebuffer context init OK<br />
21:26:41 : [snd&#93; select device (ds8)<br />
21:26:41 : [ds8&#93; Available device : Podstawowy sterownik dźwięku ().<br />
21:26:41 : [ds8&#93; Available device : Głośniki (IDT High Definition Audio CODEC) ({0.0.0.00000000}.{66c7cedc-527c-417d-b792-3003d8e27acf}).<br />
21:26:41 : [ds8&#93; Available device : Podwójne wyjście słuchawkowe (IDT High Definition Audio CODEC) ({0.0.0.00000000}.{41a3c705-ec25-4b77-a18a-3a4f9946edd6}).<br />
21:26:41 : [ds8&#93; Available device : Cyfrowe urządzenie wyjściowe (HDMI) (2- Urządzenie zgodne ze standardem High Definition Audio) ({0.0.0.00000000}.{461557b6-fa7e-44cd-bc66-ed934b52b70c}).<br />
21:26:41 : [ds8&#93; Available device : SPDIF - stacja dokująca HP (IDT High Definition Audio CODEC) ({0.0.0.00000000}.{cca5dbf4-7249-407d-a6bc-adc256a917e3}).<br />
21:26:41 : [ds8&#93; Initialization OK.<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/dafik.zip.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/dafik.zip.scs successfully mounted [crc_0x99dd568c&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/flarepack_by_Samson.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/flarepack_by_Samson.scs successfully mounted [crc_0x9bf0264c&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/interieur.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/interieur.scs successfully mounted [crc_0xb7a95938&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/interior_daf.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/interior_daf.scs successfully mounted [crc_0x2294f20b&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/LED-Pack v1[1&#93;.5.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/LED-Pack v1[1&#93;.5.scs successfully mounted [crc_0xe62af825&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/LED-Pack_v11.5.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/LED-Pack_v11.5.scs successfully mounted [crc_0xa19fa16f&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/LEDpack_by_Samson.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/LEDpack_by_Samson.scs successfully mounted [crc_0xe873082a&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/Mapa_Polski_Zimowa.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/Mapa_Polski_Zimowa.scs successfully mounted [crc_0x1a6a0d24&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/naczepa ze skinem trans poludnia.zip.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/naczepa ze skinem trans poludnia.zip.scs successfully mounted [crc_0x867b3033&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/Pack_trailers.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/Pack_trailers.scs successfully mounted [crc_0x15a5ef6&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/scania jakas.zip.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/scania jakas.zip.scs successfully mounted [crc_0xeb8e6e8d&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/scania.zip.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/scania.zip.scs successfully mounted [crc_0xd5b9a5d0&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/trailer_storage.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/trailer_storage.scs successfully mounted [crc_0xd305f3c6&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/truck_storage.zip.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/truck_storage.zip.scs successfully mounted [crc_0xa8a0aef0&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/TZ_AI_cars.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/TZ_AI_cars.scs successfully mounted [crc_0x267c3114&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/wheels.scs<br />
21:26:41 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/wheels.scs successfully mounted [crc_0x5e919853&#93;<br />
21:26:41 : [game&#93; Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/ZAKAZ WYCIAGANIA MODELI.scs<br />
21:26:42 : [zipfs&#93; C:/Users/bartek/Documents/18 WoS Haulin/mod/ZAKAZ WYCIAGANIA MODELI.scs successfully mounted [crc_0xde3464c&#93;<br />
21:26:42 : g_ui_recache<br />
21:26:42 : exit<br />
21:26:43 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)<br />
21:26:43 : [fs&#93; file open failed! (/vehicle/interior/mbactros/hood.pmd:0)<br />
21:26:43 : [ld&#93; failed to open /vehicle/interior/mbactros/hood.pmd<br />
21:26:43 : [unit&#93; File '/vehicle/truck/truck_storage.sii', line 3:<br />
21:26:43 : Expecting include file name, found '"'<br />
21:26:49 : Loading city data ....<br />
21:26:49 : [unit&#93; File '/def/city/puawy.sii', line 3:<br />
21:26:49 : Expecting '{', found 'ł'<br />
21:26:58 : [fs&#93; file open failed! (/material/ui/truck/r620.mat:0)<br />
21:26:58 : [material&#93; Can not open '/material/ui/truck/r620.mat'<br />
21:26:58 : [fs&#93; file open failed! (/vehicle/truck/r500/generic_s.tobj:0)<br />
21:26:58 : [tobj&#93; Can not open '/vehicle/truck/r500/generic_s.tobj'<br />
21:26:58 : [fs&#93; file open failed! (/vehicle/truck/r500/generic_s.tobj:0)<br />
21:26:58 : [tobj&#93; Can not open '/vehicle/truck/r500/generic_s.tobj'<br />
21:26:58 : [mem&#93; Caching of the resource '/vehicle/truck/r500/generic_s.tobj' failed.<br />
21:26:58 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:58 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:58 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:58 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:58 : [mem&#93; Caching of the resource '/vehicle/truck/r500/int.tobj' failed.<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/ui_paint1.mat:0)<br />
21:26:59 : [material&#93; Can not open '/vehicle/truck/r500/ui_paint1.mat'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/ui_paint0.mat:0)<br />
21:26:59 : [material&#93; Can not open '/vehicle/truck/r500/ui_paint0.mat'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/ui_paint2.mat:0)<br />
21:26:59 : [material&#93; Can not open '/vehicle/truck/r500/ui_paint2.mat'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs&#93; file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj&#93; Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl&#93; texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:27:27 : map /home/save/1<br />
21:27:27 : Trying to restore game state from (/home/save/1)...<br />
21:27:28 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)<br />
21:27:28 : [fs&#93; file open failed! (/vehicle/interior/mbactros/hood.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /vehicle/interior/mbactros/hood.pmd<br />
21:27:28 : [unit&#93; File '/vehicle/truck/truck_storage.sii', line 3:<br />
21:27:28 : Expecting include file name, found '"'<br />
21:27:28 : Loading resource server data ....<br />
21:27:28 : Loading road data ....<br />
21:27:28 : Loading terrain data ....<br />
21:27:28 : Loading railing data ....<br />
21:27:28 : Loading building data ....<br />
21:27:28 : Loading model data ....<br />
21:27:28 : [fs&#93; file open failed! (/model/strada/welcome/.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /model/strada/welcome/.pmd<br />
21:27:28 : [fs&#93; file open failed! (/model/modele/plotek01.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /model/modele/plotek01.pmd<br />
21:27:28 : Loading prefab data ....<br />
21:27:28 : Loading sign data ....<br />
21:27:28 : [model&#93; Model descriptor '/signs/1bstand70m.pmd' has incorrect file version 20 - expected version 4<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0552.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0552.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0553.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0553.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0554.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0554.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0555.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0555.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0556.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0556.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0557.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0557.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0558.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0558.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0559.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0559.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0560.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0560.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0561.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0561.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0562.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0562.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0563.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0563.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0564.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0564.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0565.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0565.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0566.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0566.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0567.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0567.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0568.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0568.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0569.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0569.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0570.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0570.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0571.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0571.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0572.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0572.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0573.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0573.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0574.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0574.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0575.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0575.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0576.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0576.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0577.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0577.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0578.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0578.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0579.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0579.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0580.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0580.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0581.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0581.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0582.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0582.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0583.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0583.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0584.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0584.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0585.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0585.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0586.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0586.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0587.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0587.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0588.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0588.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0589.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0589.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0590.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0590.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0591.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0591.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0592.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0592.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0593.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0593.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0594.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0594.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0595.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0595.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0596.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0596.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0597.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0597.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0598.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0598.pmd<br />
21:27:28 : [fs&#93; file open failed! (/signs/blomberg0599.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /signs/blomberg0599.pmd<br />
21:27:28 : Loading traffic light data ....<br />
21:27:28 : Loading city data ....<br />
21:27:28 : [unit&#93; File '/def/city/puawy.sii', line 3:<br />
21:27:28 : Expecting '{', found 'ł'<br />
21:27:28 : Loading vegetation data ....<br />
21:27:28 : Loading particles data ....<br />
21:27:28 : Loading hinges data ....<br />
21:27:28 : Loading stamp data ....<br />
21:27:28 : Loading movers data ....<br />
21:27:28 : [fs&#93; file open failed! (/people/om1/om1.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /people/om1/om1.pmd<br />
21:27:28 : [fs&#93; file open failed! (/people/om2/om2.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /people/om2/om2.pmd<br />
21:27:28 : [fs&#93; file open failed! (/people/fem1/fem1.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /people/fem1/fem1.pmd<br />
21:27:28 : [fs&#93; file open failed! (/people/fem2/fem2.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /people/fem2/fem2.pmd<br />
21:27:28 : [fs&#93; file open failed! (/people/om4/om4.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /people/om4/om4.pmd<br />
21:27:28 : [fs&#93; file open failed! (/people/om5/om5.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /people/om5/om5.pmd<br />
21:27:28 : [fs&#93; file open failed! (/people/om6/om6.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /people/om6/om6.pmd<br />
21:27:28 : [fs&#93; file open failed! (/people/om3/om3.pmd:0)<br />
21:27:28 : [ld&#93; failed to open /people/om3/om3.pmd<br />
21:27:58 : Map successfully loaded ....<br />
21:27:59 : [cargo_permanent_u&#93; Cargo @@cn_dino@@ is not absorbed by some valid company!<br />
21:27:59 : [cargo_permanent_u&#93; Cargo @@cn_dino@@ is not produced by some valid company!<br />
21:27:59 : Parking item with missing counter part in the economy! (item idx 0) (city_name: boston)<br />
21:28:46 : exit<br />
21:28:47 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)<br />
21:28:47 : [fs&#93; file open failed! (/vehicle/interior/mbactros/hood.pmd:0)<br />
21:28:47 : [ld&#93; failed to open /vehicle/interior/mbactros/hood.pmd<br />
21:28:47 : [unit&#93; File '/vehicle/truck/truck_storage.sii', line 3:<br />
21:28:47 : Expecting include file name, found '"'<br />
21:28:47 : Loading city data ....<br />
21:28:47 : [unit&#93; File '/def/city/puawy.sii', line 3:<br />
21:28:47 : Expecting '{', found 'ł'<br />
21:28:48 : quit<br />
21:28:48 : [gl&#93; Context shutdown<br />
21:28:49 : [gl&#93; CDS shutdown: OK<br />
21:28:49 : [sys&#93; process shutdown<br />
</div>
</div>
<br />
Proszę o pomoc.Jutro dam fotkę tych kół]]></description>
			<content:encoded><![CDATA[Witam mam problem z dafem polegający na tym że nie mogę dopisac do niego kół.Próbowałem dopisac koła z wheel packa by Czak.Poprawnie je dopisałem bo w innej ciężarówce działały.A te koła od dafa są amerykańskie co mam zrobic.W folderze wheel nie mam plików więc skąt biora się koła.Może z base.Zamieszczam log gry<br />
<div style="padding: 1px; border: 1px solid #BABDB6; margin: 20px; background-color: #FFFFFF;">
	<div style="padding: 6px; font-weight: bold; background-color: #EEEEEC"><b>Spoiler:</b> <input type="button" value="Pokaż" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if ( this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') {this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.innerText = ''; this.value = 'Ukryj';} else {this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerText = ''; this.value = 'Pokaz';}" /><br />
	</div>
<div style="display: none; padding: 8px;">
******** : log created on : Tuesday March 09 2010 @ 21:26:40<br />
21:26:40 : [sys] running on x86 / Unknown (version 6.0) / Service Pack 1<br />
21:26:40 : [sys] DirectX version : 4.09.00.0904<br />
21:26:40 : [cpu] GenuineIntel [Pentium&reg; Dual-Core CPU       T4200  @ 2.00GHz] at ~1994MHz.<br />
21:26:40 : [cpu] Features utilized: fpu cmov mmx sse sse2.<br />
21:26:40 : [mm] physical memory detected (2097151K/1755748K)<br />
21:26:40 : [mm] virtual memory detected (2097024K/2039624K)<br />
21:26:40 : [mm] Trying to allocate memory pool (153600K)<br />
21:26:40 : [zipfs] base.scs successfully mounted [crc_0xe30c4cea]<br />
21:26:40 : [zipfs] patch.scs successfully mounted [crc_0x92f1a487]<br />
21:26:40 : [game] 18 WoS Haulin init ver.1.06	(rev. 19698)<br />
21:26:40 : Home directory: 'C:/Users/bartek/Documents/18 WoS Haulin'<br />
21:26:40 : exec /home/config.cfg<br />
21:26:40 : [cor] executing /home/config.cfg<br />
21:26:40 : uset g_minicon "0"<br />
21:26:40 : uset g_console "1"<br />
21:26:40 : uset g_trackir "1"<br />
21:26:40 : uset g_developer "1"<br />
21:26:40 : uset g_steering_func_param "0.0"<br />
21:26:40 : uset g_joy_axis_brake_dz "0.0"<br />
21:26:40 : uset g_joy_axis_brake "7"<br />
21:26:40 : uset g_joy_ff_gain "1.0"<br />
21:26:40 : uset g_joy_axis_throttle_dz "0.0"<br />
21:26:40 : uset g_joy_axis_throttle "7"<br />
21:26:40 : uset g_joy_axis_ff "0"<br />
21:26:40 : uset g_joy_axis_combine "0"<br />
21:26:40 : uset g_joy_axis_steer_sens "0.6"<br />
21:26:40 : uset g_joy_axis_steer_dz "0.0"<br />
21:26:40 : uset g_joy_axis_steer "7"<br />
21:26:40 : uset g_fatigue "1"<br />
21:26:40 : uset g_police "0"<br />
21:26:40 : uset g_subtitles "0"<br />
21:26:40 : uset g_clock_24 "1"<br />
21:26:40 : uset g_quality "-1"<br />
21:26:40 : uset g_reflection "0"<br />
21:26:40 : uset g_mph "0"<br />
21:26:40 : uset g_show_map "1"<br />
21:26:40 : uset g_points "0.0"<br />
21:26:40 : uset g_atrans "1"<br />
21:26:40 : uset g_flyspeed "10.0"<br />
21:26:40 : uset g_lang "en"<br />
21:26:40 : uset g_colbox "0"<br />
21:26:40 : uset g_texture_usage_stats "0"<br />
21:26:40 : uset g_fps "0"<br />
21:26:40 : uset r_gamma "1.0"<br />
21:26:40 : uset r_path "5"<br />
21:26:40 : uset r_fullscreen "1"<br />
21:26:40 : uset r_mode "1024x768x32x0"<br />
21:26:40 : uset r_device "gl"<br />
21:26:40 : uset r_driver "gl"<br />
21:26:40 : uset ds8_mix_channels "2"<br />
21:26:40 : uset ds8_mix_depth "16"<br />
21:26:40 : uset ds8_mix_rate "44100"<br />
21:26:40 : uset ds8_reverse_stereo "1"<br />
21:26:40 : uset s_acceleration "1"<br />
21:26:40 : uset s_mix_channels "2"<br />
21:26:40 : uset s_mix_depth "16"<br />
21:26:40 : uset s_mix_rate "44100"<br />
21:26:40 : uset s_sfx_enabled "1"<br />
21:26:40 : uset s_music_enabled "1"<br />
21:26:40 : uset s_sfx_volume "1"<br />
21:26:40 : uset s_music_volume "1"<br />
21:26:40 : uset s_reverse_stereo "1"<br />
21:26:40 : uset s_device "ds8"<br />
21:26:40 : uset r_quirks "0"<br />
21:26:40 : uset r_anisotropy_factor "1"<br />
21:26:40 : uset r_texture_detail "0"<br />
21:26:40 : uset i_force_gain "1.0"<br />
21:26:40 : uset i_feedback "1"<br />
21:26:40 : uset i_joystick2 "-1"<br />
21:26:40 : uset i_joystick1 "-1"<br />
21:26:40 : uset i_deadzone "0.0"<br />
21:26:40 : uset i_device "di8"<br />
21:26:40 : uset m_invert "0"<br />
21:26:40 : uset m_sensitivity "0.33"<br />
21:26:40 : uset m_filter "0"<br />
21:26:40 : [gl] driver: ATI Mobility Radeon HD 4530<br />
21:26:40 : [gl] vendor: ATI Technologies Inc.<br />
21:26:40 : [gl] version: 2.1.8306 Release<br />
21:26:40 : [gl] GL extensions: GL_AMDX_vertex_shader_tessellator GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_transform_feedback GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control<br />
21:26:40 : [gl] GL_max_texture_size: 8192<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_fragment_program'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_multitexture'<br />
21:26:40 : [gl] sampler count 8<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_texture_compression'<br />
21:26:40 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_texture_cube_map'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_texture_env_crossbar'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_texture_env_combine'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_texture_rectangle'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_transpose_matrix'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_vertex_program'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_shader_objects'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_vertex_shader'<br />
21:26:40 : [gl] taking advantage of 'GL_ARB_fragment_shader'<br />
21:26:40 : [gl] taking advantage of 'GL_ATI_fragment_shader'<br />
21:26:40 : [gl] taking advantage of 'GL_ATI_draw_buffers'<br />
21:26:40 : [gl] taking advantage of 'GL_ATI_texture_env_combine3'<br />
21:26:40 : [gl] taking advantage of 'GL_EXT_blend_color'<br />
21:26:40 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'<br />
21:26:40 : [gl] taking advantage of 'GL_EXT_draw_range_elements'<br />
21:26:40 : [gl] taking advantage of 'GL_EXT_rescale_normal'<br />
21:26:40 : [gl] taking advantage of 'GL_EXT_secondary_color'<br />
21:26:40 : [gl] taking advantage of 'GL_EXT_separate_specular_color'<br />
21:26:40 : [gl] taking advantage of 'GL_EXT_texture3D'<br />
21:26:40 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'<br />
21:26:40 : [gl] taking advantage of 'GL_EXT_texture_env_add'<br />
21:26:40 : [gl] max anisotropy factor : 16<br />
21:26:40 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'<br />
21:26:40 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'<br />
21:26:40 : [gl] taking advantage of 'WGL_ARB_extensions_string'<br />
21:26:40 : [gl] WGL_extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group <br />
21:26:40 : [gl] taking advantage of 'WGL_ARB_pixel_format'<br />
21:26:40 : [gl] taking advantage of 'WGL_ARB_pbuffer'<br />
21:26:40 : [gl] taking advantage of 'WGL_ARB_render_texture'<br />
21:26:40 : [gl] CDS init: OK<br />
21:26:41 : [gl] SetPixelFormat: OK<br />
21:26:41 : [gl] wglCreateContext: OK<br />
21:26:41 : [gl] OpenGL framebuffer context init OK<br />
21:26:41 : [snd] select device (ds8)<br />
21:26:41 : [ds8] Available device : Podstawowy sterownik dźwięku ().<br />
21:26:41 : [ds8] Available device : Głośniki (IDT High Definition Audio CODEC) ({0.0.0.00000000}.{66c7cedc-527c-417d-b792-3003d8e27acf}).<br />
21:26:41 : [ds8] Available device : Podwójne wyjście słuchawkowe (IDT High Definition Audio CODEC) ({0.0.0.00000000}.{41a3c705-ec25-4b77-a18a-3a4f9946edd6}).<br />
21:26:41 : [ds8] Available device : Cyfrowe urządzenie wyjściowe (HDMI) (2- Urządzenie zgodne ze standardem High Definition Audio) ({0.0.0.00000000}.{461557b6-fa7e-44cd-bc66-ed934b52b70c}).<br />
21:26:41 : [ds8] Available device : SPDIF - stacja dokująca HP (IDT High Definition Audio CODEC) ({0.0.0.00000000}.{cca5dbf4-7249-407d-a6bc-adc256a917e3}).<br />
21:26:41 : [ds8] Initialization OK.<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/dafik.zip.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/dafik.zip.scs successfully mounted [crc_0x99dd568c]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/flarepack_by_Samson.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/flarepack_by_Samson.scs successfully mounted [crc_0x9bf0264c]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/interieur.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/interieur.scs successfully mounted [crc_0xb7a95938]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/interior_daf.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/interior_daf.scs successfully mounted [crc_0x2294f20b]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/LED-Pack v1[1].5.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/LED-Pack v1[1].5.scs successfully mounted [crc_0xe62af825]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/LED-Pack_v11.5.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/LED-Pack_v11.5.scs successfully mounted [crc_0xa19fa16f]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/LEDpack_by_Samson.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/LEDpack_by_Samson.scs successfully mounted [crc_0xe873082a]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/Mapa_Polski_Zimowa.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/Mapa_Polski_Zimowa.scs successfully mounted [crc_0x1a6a0d24]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/naczepa ze skinem trans poludnia.zip.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/naczepa ze skinem trans poludnia.zip.scs successfully mounted [crc_0x867b3033]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/Pack_trailers.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/Pack_trailers.scs successfully mounted [crc_0x15a5ef6]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/scania jakas.zip.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/scania jakas.zip.scs successfully mounted [crc_0xeb8e6e8d]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/scania.zip.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/scania.zip.scs successfully mounted [crc_0xd5b9a5d0]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/trailer_storage.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/trailer_storage.scs successfully mounted [crc_0xd305f3c6]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/truck_storage.zip.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/truck_storage.zip.scs successfully mounted [crc_0xa8a0aef0]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/TZ_AI_cars.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/TZ_AI_cars.scs successfully mounted [crc_0x267c3114]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/wheels.scs<br />
21:26:41 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/wheels.scs successfully mounted [crc_0x5e919853]<br />
21:26:41 : [game] Trying to mount MOD archive: C:/Users/bartek/Documents/18 WoS Haulin/mod/ZAKAZ WYCIAGANIA MODELI.scs<br />
21:26:42 : [zipfs] C:/Users/bartek/Documents/18 WoS Haulin/mod/ZAKAZ WYCIAGANIA MODELI.scs successfully mounted [crc_0xde3464c]<br />
21:26:42 : g_ui_recache<br />
21:26:42 : exit<br />
21:26:43 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)<br />
21:26:43 : [fs] file open failed! (/vehicle/interior/mbactros/hood.pmd:0)<br />
21:26:43 : [ld] failed to open /vehicle/interior/mbactros/hood.pmd<br />
21:26:43 : [unit] File '/vehicle/truck/truck_storage.sii', line 3:<br />
21:26:43 : Expecting include file name, found '"'<br />
21:26:49 : Loading city data ....<br />
21:26:49 : [unit] File '/def/city/puawy.sii', line 3:<br />
21:26:49 : Expecting '{', found 'ł'<br />
21:26:58 : [fs] file open failed! (/material/ui/truck/r620.mat:0)<br />
21:26:58 : [material] Can not open '/material/ui/truck/r620.mat'<br />
21:26:58 : [fs] file open failed! (/vehicle/truck/r500/generic_s.tobj:0)<br />
21:26:58 : [tobj] Can not open '/vehicle/truck/r500/generic_s.tobj'<br />
21:26:58 : [fs] file open failed! (/vehicle/truck/r500/generic_s.tobj:0)<br />
21:26:58 : [tobj] Can not open '/vehicle/truck/r500/generic_s.tobj'<br />
21:26:58 : [mem] Caching of the resource '/vehicle/truck/r500/generic_s.tobj' failed.<br />
21:26:58 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:58 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:58 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:58 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:58 : [mem] Caching of the resource '/vehicle/truck/r500/int.tobj' failed.<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/ui_paint1.mat:0)<br />
21:26:59 : [material] Can not open '/vehicle/truck/r500/ui_paint1.mat'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/ui_paint0.mat:0)<br />
21:26:59 : [material] Can not open '/vehicle/truck/r500/ui_paint0.mat'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/ui_paint2.mat:0)<br />
21:26:59 : [material] Can not open '/vehicle/truck/r500/ui_paint2.mat'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [fs] file open failed! (/vehicle/truck/r500/int.tobj:0)<br />
21:26:59 : [tobj] Can not open '/vehicle/truck/r500/int.tobj'<br />
21:26:59 : [gl] texture_object: NULL item data (/vehicle/truck/r500/int.tobj)<br />
21:27:27 : map /home/save/1<br />
21:27:27 : Trying to restore game state from (/home/save/1)...<br />
21:27:28 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)<br />
21:27:28 : [fs] file open failed! (/vehicle/interior/mbactros/hood.pmd:0)<br />
21:27:28 : [ld] failed to open /vehicle/interior/mbactros/hood.pmd<br />
21:27:28 : [unit] File '/vehicle/truck/truck_storage.sii', line 3:<br />
21:27:28 : Expecting include file name, found '"'<br />
21:27:28 : Loading resource server data ....<br />
21:27:28 : Loading road data ....<br />
21:27:28 : Loading terrain data ....<br />
21:27:28 : Loading railing data ....<br />
21:27:28 : Loading building data ....<br />
21:27:28 : Loading model data ....<br />
21:27:28 : [fs] file open failed! (/model/strada/welcome/.pmd:0)<br />
21:27:28 : [ld] failed to open /model/strada/welcome/.pmd<br />
21:27:28 : [fs] file open failed! (/model/modele/plotek01.pmd:0)<br />
21:27:28 : [ld] failed to open /model/modele/plotek01.pmd<br />
21:27:28 : Loading prefab data ....<br />
21:27:28 : Loading sign data ....<br />
21:27:28 : [model] Model descriptor '/signs/1bstand70m.pmd' has incorrect file version 20 - expected version 4<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0552.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0552.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0553.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0553.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0554.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0554.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0555.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0555.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0556.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0556.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0557.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0557.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0558.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0558.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0559.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0559.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0560.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0560.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0561.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0561.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0562.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0562.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0563.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0563.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0564.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0564.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0565.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0565.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0566.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0566.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0567.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0567.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0568.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0568.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0569.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0569.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0570.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0570.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0571.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0571.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0572.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0572.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0573.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0573.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0574.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0574.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0575.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0575.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0576.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0576.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0577.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0577.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0578.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0578.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0579.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0579.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0580.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0580.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0581.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0581.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0582.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0582.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0583.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0583.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0584.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0584.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0585.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0585.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0586.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0586.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0587.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0587.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0588.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0588.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0589.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0589.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0590.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0590.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0591.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0591.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0592.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0592.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0593.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0593.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0594.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0594.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0595.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0595.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0596.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0596.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0597.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0597.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0598.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0598.pmd<br />
21:27:28 : [fs] file open failed! (/signs/blomberg0599.pmd:0)<br />
21:27:28 : [ld] failed to open /signs/blomberg0599.pmd<br />
21:27:28 : Loading traffic light data ....<br />
21:27:28 : Loading city data ....<br />
21:27:28 : [unit] File '/def/city/puawy.sii', line 3:<br />
21:27:28 : Expecting '{', found 'ł'<br />
21:27:28 : Loading vegetation data ....<br />
21:27:28 : Loading particles data ....<br />
21:27:28 : Loading hinges data ....<br />
21:27:28 : Loading stamp data ....<br />
21:27:28 : Loading movers data ....<br />
21:27:28 : [fs] file open failed! (/people/om1/om1.pmd:0)<br />
21:27:28 : [ld] failed to open /people/om1/om1.pmd<br />
21:27:28 : [fs] file open failed! (/people/om2/om2.pmd:0)<br />
21:27:28 : [ld] failed to open /people/om2/om2.pmd<br />
21:27:28 : [fs] file open failed! (/people/fem1/fem1.pmd:0)<br />
21:27:28 : [ld] failed to open /people/fem1/fem1.pmd<br />
21:27:28 : [fs] file open failed! (/people/fem2/fem2.pmd:0)<br />
21:27:28 : [ld] failed to open /people/fem2/fem2.pmd<br />
21:27:28 : [fs] file open failed! (/people/om4/om4.pmd:0)<br />
21:27:28 : [ld] failed to open /people/om4/om4.pmd<br />
21:27:28 : [fs] file open failed! (/people/om5/om5.pmd:0)<br />
21:27:28 : [ld] failed to open /people/om5/om5.pmd<br />
21:27:28 : [fs] file open failed! (/people/om6/om6.pmd:0)<br />
21:27:28 : [ld] failed to open /people/om6/om6.pmd<br />
21:27:28 : [fs] file open failed! (/people/om3/om3.pmd:0)<br />
21:27:28 : [ld] failed to open /people/om3/om3.pmd<br />
21:27:58 : Map successfully loaded ....<br />
21:27:59 : [cargo_permanent_u] Cargo @@cn_dino@@ is not absorbed by some valid company!<br />
21:27:59 : [cargo_permanent_u] Cargo @@cn_dino@@ is not produced by some valid company!<br />
21:27:59 : Parking item with missing counter part in the economy! (item idx 0) (city_name: boston)<br />
21:28:46 : exit<br />
21:28:47 : Starting physics server: \gOpen Dynamics Engine (svn revision 981)<br />
21:28:47 : [fs] file open failed! (/vehicle/interior/mbactros/hood.pmd:0)<br />
21:28:47 : [ld] failed to open /vehicle/interior/mbactros/hood.pmd<br />
21:28:47 : [unit] File '/vehicle/truck/truck_storage.sii', line 3:<br />
21:28:47 : Expecting include file name, found '"'<br />
21:28:47 : Loading city data ....<br />
21:28:47 : [unit] File '/def/city/puawy.sii', line 3:<br />
21:28:47 : Expecting '{', found 'ł'<br />
21:28:48 : quit<br />
21:28:48 : [gl] Context shutdown<br />
21:28:49 : [gl] CDS shutdown: OK<br />
21:28:49 : [sys] process shutdown<br />
</div>
</div>
<br />
Proszę o pomoc.Jutro dam fotkę tych kół]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[...::VS POL Lines::...]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8809</link>
			<pubDate>Tue, 09 Mar 2010 20:28:20 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8809</guid>
			<description><![CDATA[[center&#93;<span style="font-style: italic;"><span style="font-weight: bold;">Vs  POL Lines</span><br />
<br />
<span style="font-weight: bold;">Historia firmy.</span><br />
<br />
<br />
Michał i Krzysztof - dwaj bracia, którzy mają doczynienie z symulatorami. <br />
Krzysiek w szkole przez dwa dni zastanawiał się nad otwarciem VS. Miał założyć ją z dwoma kolegami: Mateuszem i Kamilem, lecz oni przed samym startem VS "zrezygnowali". Krzysiek zakłopotany nie wiedział czy VS otwierać. Michał młodszy brat powiedział, że by ?Krzysztof jeździł SAM!. I tak sie stało... Przez 2 dni miał VS samemu.. jeden kierowca, jeden prezes, jeden składzik. Krzysiek wpadł na pomysł aby dać szanse młodszemu bratu. Miał jeszcze troche pieniędzy na skład. Michał się zgodził ale pod warunkiem, że kupi mu MAN-a. <br />
Krzysztof  całą noc siedział na allegro i szukał zestawu dla brata i znalazł. <br />
Man kupiony i wszyscy zadowoleni. <br />
<br />
<br />
<br />
<br />
<br />
<span style="font-weight: bold;">OPIS</span><br />
<br />
Firma działa od 5 marca 2010r. Prowadzimy transport międzynarodowy po krajach takich jak: Rosja, Litwa, Łotwa, Niemcy, Holandia, Francja,Czechy i Belgia. Posiadamy spedytorke Panią Anete, Pani Anetka jest 24/7 pod telefonem. Zbiera nam trasy do wszystkich z tych krajów. Nazwa wzieła się od zdania: "Polskie linie transportowe" sami nie wiemy dla czego akurat tak, mianowicie nam się to spodobało. Specjalizujemy się w transporcie plandekowym. Wozimy towary typu:<br />
-spożywcze<br />
-chemiczne<br />
-budowlane<br />
<br />
<span style="font-weight: bold;">6 Naszych wartości korporacyjnych</span><br />
<br />
1.Zapewniamy doskonałą jakość<br />
2.Pomagamy naszym klientom odnosić sukcesy <br />
3.Promujemy otwartość<br />
4.Działamy w duchu przedsiębiorczości <br />
5.Postępujemy etycznie zarówno w firmie jak i poza nią.<br />
6.Akceptujemy zasadę odpowiedzialności społecznej. <br />
<br />
<br />
Posiadamy dwa pojazy marki Scania i Man. <br />
Do  tego naczepy Schmitz 2 sztuki.<br />
<a href="http://www.fotosik.pl/pokaz_obrazek/6221e668824626f1.html" target="_blank"><img src="http://images39.fotosik.pl/266/6221e668824626f1m.jpg" border="0" alt="[Obrazek: 6221e668824626f1m.jpg&#93;" /></a><br />
<br />
<span style="font-weight: bold;">Scania </span><br />
model: 144L<br />
moc: 398KM<br />
koloer: biały <br />
Wyp.:  ABS,EBS, pełna elektryka, hydraulika, radio CD + CB, spoilery,szyberdach, webasto, klimatyzacja<br />
<a href="http://www.fotosik.pl/pokaz_obrazek/e7388772951daaf8.html" target="_blank"><img src="http://images43.fotosik.pl/269/e7388772951daaf8m.jpg" border="0" alt="[Obrazek: e7388772951daaf8m.jpg&#93;" /></a><br />
<a href="http://www.fotosik.pl/pokaz_obrazek/6a991dd812c07538.html" target="_blank"><img src="http://images50.fotosik.pl/270/6a991dd812c07538m.jpg" border="0" alt="[Obrazek: 6a991dd812c07538m.jpg&#93;" /></a><br />
<br />
<br />
<span style="font-weight: bold;">Man</span><br />
model: f2000<br />
moc: 364 KM  <br />
kolor: biały<br />
Wyp.: ABS, elektryczne szyby-lusterka, hydraulika, radio CD+CB,spoilery,webasto<br />
<a href="http://www.fotosik.pl/pokaz_obrazek/0f2d864ee47aaa60.html" target="_blank"><img src="http://images40.fotosik.pl/265/0f2d864ee47aaa60m.jpg" border="0" alt="[Obrazek: 0f2d864ee47aaa60m.jpg&#93;" /></a><br />
<a href="http://www.fotosik.pl/pokaz_obrazek/9ad4c38d851c441f.html" target="_blank"><img src="http://images35.fotosik.pl/124/9ad4c38d851c441fm.jpg" border="0" alt="[Obrazek: 9ad4c38d851c441fm.jpg&#93;" /></a><br />
<br />
<br />
UWAGA! " forum narazie nie posiadamy ponieważ się nie opłaca''<br />
(będą nowe, ładniejsze skiny)<br />
-Nie potrzebujemy kierowców ani podwykonawcow. <br />
Firma narazie ma być skromna/<br />
<br />
Oceniajcie...."firma nie jest najlepsza ale staramy się"</span>[/center&#93;<br />
 ;&#93;]]></description>
			<content:encoded><![CDATA[[center]<span style="font-style: italic;"><span style="font-weight: bold;">Vs  POL Lines</span><br />
<br />
<span style="font-weight: bold;">Historia firmy.</span><br />
<br />
<br />
Michał i Krzysztof - dwaj bracia, którzy mają doczynienie z symulatorami. <br />
Krzysiek w szkole przez dwa dni zastanawiał się nad otwarciem VS. Miał założyć ją z dwoma kolegami: Mateuszem i Kamilem, lecz oni przed samym startem VS "zrezygnowali". Krzysiek zakłopotany nie wiedział czy VS otwierać. Michał młodszy brat powiedział, że by ?Krzysztof jeździł SAM!. I tak sie stało... Przez 2 dni miał VS samemu.. jeden kierowca, jeden prezes, jeden składzik. Krzysiek wpadł na pomysł aby dać szanse młodszemu bratu. Miał jeszcze troche pieniędzy na skład. Michał się zgodził ale pod warunkiem, że kupi mu MAN-a. <br />
Krzysztof  całą noc siedział na allegro i szukał zestawu dla brata i znalazł. <br />
Man kupiony i wszyscy zadowoleni. <br />
<br />
<br />
<br />
<br />
<br />
<span style="font-weight: bold;">OPIS</span><br />
<br />
Firma działa od 5 marca 2010r. Prowadzimy transport międzynarodowy po krajach takich jak: Rosja, Litwa, Łotwa, Niemcy, Holandia, Francja,Czechy i Belgia. Posiadamy spedytorke Panią Anete, Pani Anetka jest 24/7 pod telefonem. Zbiera nam trasy do wszystkich z tych krajów. Nazwa wzieła się od zdania: "Polskie linie transportowe" sami nie wiemy dla czego akurat tak, mianowicie nam się to spodobało. Specjalizujemy się w transporcie plandekowym. Wozimy towary typu:<br />
-spożywcze<br />
-chemiczne<br />
-budowlane<br />
<br />
<span style="font-weight: bold;">6 Naszych wartości korporacyjnych</span><br />
<br />
1.Zapewniamy doskonałą jakość<br />
2.Pomagamy naszym klientom odnosić sukcesy <br />
3.Promujemy otwartość<br />
4.Działamy w duchu przedsiębiorczości <br />
5.Postępujemy etycznie zarówno w firmie jak i poza nią.<br />
6.Akceptujemy zasadę odpowiedzialności społecznej. <br />
<br />
<br />
Posiadamy dwa pojazy marki Scania i Man. <br />
Do  tego naczepy Schmitz 2 sztuki.<br />
<a href="http://www.fotosik.pl/pokaz_obrazek/6221e668824626f1.html" target="_blank"><img src="http://images39.fotosik.pl/266/6221e668824626f1m.jpg" border="0" alt="[Obrazek: 6221e668824626f1m.jpg]" /></a><br />
<br />
<span style="font-weight: bold;">Scania </span><br />
model: 144L<br />
moc: 398KM<br />
koloer: biały <br />
Wyp.:  ABS,EBS, pełna elektryka, hydraulika, radio CD + CB, spoilery,szyberdach, webasto, klimatyzacja<br />
<a href="http://www.fotosik.pl/pokaz_obrazek/e7388772951daaf8.html" target="_blank"><img src="http://images43.fotosik.pl/269/e7388772951daaf8m.jpg" border="0" alt="[Obrazek: e7388772951daaf8m.jpg]" /></a><br />
<a href="http://www.fotosik.pl/pokaz_obrazek/6a991dd812c07538.html" target="_blank"><img src="http://images50.fotosik.pl/270/6a991dd812c07538m.jpg" border="0" alt="[Obrazek: 6a991dd812c07538m.jpg]" /></a><br />
<br />
<br />
<span style="font-weight: bold;">Man</span><br />
model: f2000<br />
moc: 364 KM  <br />
kolor: biały<br />
Wyp.: ABS, elektryczne szyby-lusterka, hydraulika, radio CD+CB,spoilery,webasto<br />
<a href="http://www.fotosik.pl/pokaz_obrazek/0f2d864ee47aaa60.html" target="_blank"><img src="http://images40.fotosik.pl/265/0f2d864ee47aaa60m.jpg" border="0" alt="[Obrazek: 0f2d864ee47aaa60m.jpg]" /></a><br />
<a href="http://www.fotosik.pl/pokaz_obrazek/9ad4c38d851c441f.html" target="_blank"><img src="http://images35.fotosik.pl/124/9ad4c38d851c441fm.jpg" border="0" alt="[Obrazek: 9ad4c38d851c441fm.jpg]" /></a><br />
<br />
<br />
UWAGA! " forum narazie nie posiadamy ponieważ się nie opłaca''<br />
(będą nowe, ładniejsze skiny)<br />
-Nie potrzebujemy kierowców ani podwykonawcow. <br />
Firma narazie ma być skromna/<br />
<br />
Oceniajcie...."firma nie jest najlepsza ale staramy się"</span>[/center]<br />
 ;]]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[skin&#93; Siatka do Scanii  - problem]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8808</link>
			<pubDate>Tue, 09 Mar 2010 19:32:21 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8808</guid>
			<description><![CDATA[Ostatnio borykam się z pewnym problemem. Nie mogę wykorzystać siatki od Scanii R620 by SheryO. Gdy ją modyfikuję i potem gotowy skin wrzucam do gry to robi się taki skośny, a truck jest szary w grze. D<span style="font-weight: bold;">awniej tego problemu nie było</span>... Co robić?<br />
Chciałbym, żebyście nie pisali, żebym modyfikował istniejący skin, bo chcę wykonać projekt, dla którego potrzebuję tej siatki... Macie jakieś pomysły?]]></description>
			<content:encoded><![CDATA[Ostatnio borykam się z pewnym problemem. Nie mogę wykorzystać siatki od Scanii R620 by SheryO. Gdy ją modyfikuję i potem gotowy skin wrzucam do gry to robi się taki skośny, a truck jest szary w grze. D<span style="font-weight: bold;">awniej tego problemu nie było</span>... Co robić?<br />
Chciałbym, żebyście nie pisali, żebym modyfikował istniejący skin, bo chcę wykonać projekt, dla którego potrzebuję tej siatki... Macie jakieś pomysły?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Man tga xxl]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8807</link>
			<pubDate>Tue, 09 Mar 2010 16:35:32 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8807</guid>
			<description><![CDATA[Poszukuję interioru do mana tga xxl]]></description>
			<content:encoded><![CDATA[Poszukuję interioru do mana tga xxl]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Szukam Poradnika]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8806</link>
			<pubDate>Tue, 09 Mar 2010 15:21:20 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8806</guid>
			<description><![CDATA[Szukam poradnika jak konwertować trucki z ETS DO GTS]]></description>
			<content:encoded><![CDATA[Szukam poradnika jak konwertować trucki z ETS DO GTS]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Skiny by Scanior]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8805</link>
			<pubDate>Tue, 09 Mar 2010 11:53:22 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8805</guid>
			<description><![CDATA[Są to skiny firmy Angamy (możę nowa vs Kubikadrivera) ale pomysł na stworzenie skina był mój.Ja osobiście nie bede w niej latał ponieważ należę do sqadu EURO-PALMYRA i tak prawdopodobnie zostanie.<br />
<br />
Foto firanki Angamy <img src="http://www.topware.pl/forum/images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" /><br />
<br />
<br />
<a href="http://efotek.pl/viewer.php?file=2494u089xrel9pldn5l.png" target="_blank">http://efotek.pl/viewer.php?file=2494u08...pldn5l.png</a>     <br />
<br />
<img src="http://www.topware.pl/forum/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" />]]></description>
			<content:encoded><![CDATA[Są to skiny firmy Angamy (możę nowa vs Kubikadrivera) ale pomysł na stworzenie skina był mój.Ja osobiście nie bede w niej latał ponieważ należę do sqadu EURO-PALMYRA i tak prawdopodobnie zostanie.<br />
<br />
Foto firanki Angamy <img src="http://www.topware.pl/forum/images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" /><br />
<br />
<br />
<a href="http://efotek.pl/viewer.php?file=2494u089xrel9pldn5l.png" target="_blank">http://efotek.pl/viewer.php?file=2494u08...pldn5l.png</a>     <br />
<br />
<img src="http://www.topware.pl/forum/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[scania 124l]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8804</link>
			<pubDate>Tue, 09 Mar 2010 10:29:24 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8804</guid>
			<description><![CDATA[Witam poszukuje Scanie serii 4 124l 420<img src="http://www.topware.pl/forum/images/smilies/blush.gif" style="vertical-align: middle;" border="0" alt="Blush" title="Blush" /><br />
<br />
<br />
<br />
<a href="http://picturepush.com/public/2987964" target="_blank">http://picturepush.com/public/2987964</a>                foto<br />
<br />
Być może jest to Scania wydane przez Maćka Magnum ale może z przeróbkami mogę oczywiście się mylić proszę o pomoc <img src="http://www.topware.pl/forum/images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" /><br />
<br />
<br />
                                    Scanior <img src="http://www.topware.pl/forum/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" />]]></description>
			<content:encoded><![CDATA[Witam poszukuje Scanie serii 4 124l 420<img src="http://www.topware.pl/forum/images/smilies/blush.gif" style="vertical-align: middle;" border="0" alt="Blush" title="Blush" /><br />
<br />
<br />
<br />
<a href="http://picturepush.com/public/2987964" target="_blank">http://picturepush.com/public/2987964</a>                foto<br />
<br />
Być może jest to Scania wydane przez Maćka Magnum ale może z przeróbkami mogę oczywiście się mylić proszę o pomoc <img src="http://www.topware.pl/forum/images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" /><br />
<br />
<br />
                                    Scanior <img src="http://www.topware.pl/forum/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wheel packa by Czak]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8803</link>
			<pubDate>Mon, 08 Mar 2010 17:24:35 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8803</guid>
			<description><![CDATA[Poszukuje wheel packa by Czak.]]></description>
			<content:encoded><![CDATA[Poszukuje wheel packa by Czak.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mapa Polski VSM edit Michcio18]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8802</link>
			<pubDate>Mon, 08 Mar 2010 15:40:01 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8802</guid>
			<description><![CDATA[Poszukuje tej oto Mapy Polski <br />
<br />
<a href="http://www.youtube.com/watch?v=uSoC7ZQsuFw" target="_blank">http://www.youtube.com/watch?v=uSoC7ZQsuFw</a>]]></description>
			<content:encoded><![CDATA[Poszukuje tej oto Mapy Polski <br />
<br />
<a href="http://www.youtube.com/watch?v=uSoC7ZQsuFw" target="_blank">http://www.youtube.com/watch?v=uSoC7ZQsuFw</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[tandemy lub solówki]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8801</link>
			<pubDate>Mon, 08 Mar 2010 11:31:04 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8801</guid>
			<description><![CDATA[Poszukuje tandemu lub solówki np. Scania p man tga itp. z góry bede wdzięczny pozdraiwmam <br />
<br />
Scanior<img src="http://www.topware.pl/forum/images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" />]]></description>
			<content:encoded><![CDATA[Poszukuje tandemu lub solówki np. Scania p man tga itp. z góry bede wdzięczny pozdraiwmam <br />
<br />
Scanior<img src="http://www.topware.pl/forum/images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Podstawy reklamy- czyli m.in. jak reklamować VS na forum]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8800</link>
			<pubDate>Mon, 08 Mar 2010 00:22:56 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8800</guid>
			<description><![CDATA[Zapraszam na mały wykład z podstaw reklamy, a przy okazji odpowiedź, dlaczego uważam, że złym pomysłem jest dawanie relacji w tematach firm. <img src="http://www.topware.pl/forum/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" /><br />
<br />
Może jestem trochę stary. Może mam zbyt dojrzałe podejście, może nie umiem się bawić. Wiecie, że uczę się na finansistę/ekonomistę. Interesuje mnie też marketing i psychologia w biznesie (wiem, mało młodzieżowe zainteresowania [no ale uwielbiam piwka regionalne <img src="http://www.topware.pl/forum/images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" />&#93;).<br />
No ja niestety z tej strony na to patrzę. Chcę żebyście spróbowali popatrzeć na to moimi oczami. <br />
Wiem że się bawicie, ale dobrze żebyście przez tą zabawę poznawali jak to na prawdę działa. Spróbuję krótko napisać, pewnie nie wyjdzie.<br />
<span style="font-weight: bold;"><br />
Jeżeli masz za dużo czasu, to rozwiń spoiler i przeczytaj wszystko. Jeśli nie, wystarczy Ci tylko podsumowanie na końcu tego postu.</span><br />
<div style="padding: 1px; border: 1px solid #BABDB6; margin: 20px; background-color: #FFFFFF;">
	<div style="padding: 6px; font-weight: bold; background-color: #EEEEEC"><b>Spoiler:</b> <input type="button" value="Pokaż" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if ( this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display != '') {this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display = ''; this.innerText = ''; this.value = 'Ukryj';} else {this.parentNode.parentNode.getElementsByTagName('div')[1&#93;.style.display = 'none'; this.innerText = ''; this.value = 'Pokaz';}" /><br />
	</div>
<div style="display: none; padding: 8px;"><span style="font-weight: bold;">Po co zakładasz na prawdę firmę?:</span> Nie po to, żeby zaszpnować kumplom, że Ty masz a oni nie mają. Zakładasz po to żeby zarabiać więcej niż jako zwykły pracownik i po to, żeby firma się dalej rozkręcała i żebyś potem jeszcze więcej miał kasy.<br />
<span style="font-weight: bold;">Po co reklamujesz firmę?:</span> <br />
-żeby zwiększyć jej atrakcyjność, <br />
-żeby dotrzeć z informacją że istnieje do świadomości większej ilości ludzi (potencjalnych klientów)<br />
-żeby znaleźć więcej klientów<br />
-żeby mieć więcej osób zainteresowanych pracą w Twojej firmie a dzięki temu móc wybrać sobie lepszych pracowników.<br />
<br />
<span style="font-weight: bold;">Czym jest taki temat na forum?:</span><br />
Taki temat to właśnie reklama Twojej firmy. Powinieneś w nim pokazać dlaczego jesteś atrakcyjny. Pokazać się z najlepszej strony potencjalnym pracownikom (żeby zabijali się o pracę u Ciebie), potencjalnym zleceniodawcom (dlaczego warto dać towar do przewiezienia właśnie Tobie), dobrej spedycji- czemu powinna Cię wziąć pod swoje skrzydła i zaproponować Ci stawki lepsze niż innym firmom. <br />
<br />
<span style="font-weight: bold;">Jak to powinno wyglądać?:</span><br />
Reklama powinna być dobitna, powinna być przejrzysta. Powinna eksponować Twoje słabe strony. Nie może dać okazji do podważenia Twojej reputacji (negatywny przykład: piszesz lizning zamiast leasing i nawet nie wiesz co to jest).<br />
Jak dla mnie taki temat ( a więc taka reklama) powinna być jak broszurka reklamowa. Powinna zawierać ładnie złożone informacje o firmie, dane kontaktowe i tyle. Ładnie, krótko zwięźle i na temat, bez bawienia się w pierdółki z życia Gomółki...<br />
Mi w mojej VS wystarczyłby jeden post: prezentacja firmy + adres do jej forum. (wiem to ekstremalne)<br />
<br />
<span style="font-weight: bold;">Jak jest teraz?:</span> Teraz jest: popraw bak; to Daf 105 a nie 95...<br />
Ładna mi prezentacja firmy?<br />
<br />
<span style="font-weight: bold;">Jakby było gdyby wrzucić jeszcze fotorelacje?:</span><br />
Sorry, ale co kogo obchodzi że stanąłeś w Częstochowie na panienki, albo że dokupiłeś spoiler i zamontowałeś kilka reflektorów dodatkowych, a ciężarówkę przemalowałeś na zielono? Jakie to ma znaczenie dla prowadzenia firmy? Kogo obchodzi że przed Białymstokiem był korek? Wiadomo, może to mieć znaczenie dla Twojego zleceniodawcy, jeżeli przez to nie zdążysz, ale z tego to się spowiadaj jemu a nie całemu światu<img src="http://www.topware.pl/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
<br />
<span style="font-weight: bold;">Wiem, że to takie strasznie dorosłe podejście.</span> Wiem że nie umiem się bawić, ale nie macie kurcze 4 lat, gdzie rządziła wyobraźnia i wielka ciężarówka albo bolid zbudowana z krzeseł i koców<img src="http://www.topware.pl/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /> Wtedy było: mój bolid jest lepszy niż Twój, albo moje ferrari którym jeżdżę po dywanie jest lepsze niż twoje lamborghini ;p.<br />
<br />
Wybaczcie, panowie, ale w tym wieku ( a już szczególnie &gt;15 lat) powinniście szpanować innymi rzeczami. Powinniście szpanować przed dziewczynami, jacy to męscy jesteście, powinniście między sobą rywalizować na podboje, albo na bajki kto ile wypił albo co szalonego zrobił. Bez urazy panowie, ale dla mnie to wygląda tak: Przed kumplami jesteście bossy, szpanujecie dorosłością, siadacie przed komputerem, włączacie, forum, grę wyobraźnię i nagle przełączacie się na takich właśnie 5 latków, którzy licytują się który ma ładniejszego resoraka i bardziej krejzolską bazę. Sorry ale dla mnie to takie trochę dziecinne i babskie. Z tym mi się kojarzą takie fotorelacje i szpanowanie malowaniami i przeróbkami ciężarówek. <br />
<br />
Mnie dziwi takie podniecanie się fotorelacjami, modyfikacjami ciężarówek. Bez urazy, ale mam nadzieję, że oglądając te fotorelacje nie... [a dokończcie sobie sami.&#93;</div>
</div>
<span style="font-weight: bold;"><br />
TO SUM UP:</span><br />
Uważam, że wątek jako reklama VS powinien być zwięzły, krótki i uporządkowany. Powinno być w nim jak najmniej postów, a pierwszy post powinien być od razu całością reklamy firmy i odwoływać się do strony firmowej. <br />
Fotorelacja robi z takiego tematu towarzystwo wzajemnej relacji i (moim zdaniem) dziecięcego/babskiego podniecania się "ach jaki ładny spoiler,  gdzie kupiłeś?". Z tematu od razu zrobi się niezły burdel. Sorry, ale ja nie chciałbym żeby pod reklamą mojej firmy ktoś pisał "fajna fotorelacja". Wejdzie ktoś kto szuka precyzyjnej informacji i musi grzebać w bagnie. Założenia reklamy zostają złamane.]]></description>
			<content:encoded><![CDATA[Zapraszam na mały wykład z podstaw reklamy, a przy okazji odpowiedź, dlaczego uważam, że złym pomysłem jest dawanie relacji w tematach firm. <img src="http://www.topware.pl/forum/images/smilies/wink.gif" style="vertical-align: middle;" border="0" alt="Wink" title="Wink" /><br />
<br />
Może jestem trochę stary. Może mam zbyt dojrzałe podejście, może nie umiem się bawić. Wiecie, że uczę się na finansistę/ekonomistę. Interesuje mnie też marketing i psychologia w biznesie (wiem, mało młodzieżowe zainteresowania [no ale uwielbiam piwka regionalne <img src="http://www.topware.pl/forum/images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" />]).<br />
No ja niestety z tej strony na to patrzę. Chcę żebyście spróbowali popatrzeć na to moimi oczami. <br />
Wiem że się bawicie, ale dobrze żebyście przez tą zabawę poznawali jak to na prawdę działa. Spróbuję krótko napisać, pewnie nie wyjdzie.<br />
<span style="font-weight: bold;"><br />
Jeżeli masz za dużo czasu, to rozwiń spoiler i przeczytaj wszystko. Jeśli nie, wystarczy Ci tylko podsumowanie na końcu tego postu.</span><br />
<div style="padding: 1px; border: 1px solid #BABDB6; margin: 20px; background-color: #FFFFFF;">
	<div style="padding: 6px; font-weight: bold; background-color: #EEEEEC"><b>Spoiler:</b> <input type="button" value="Pokaż" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if ( this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') {this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.innerText = ''; this.value = 'Ukryj';} else {this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerText = ''; this.value = 'Pokaz';}" /><br />
	</div>
<div style="display: none; padding: 8px;"><span style="font-weight: bold;">Po co zakładasz na prawdę firmę?:</span> Nie po to, żeby zaszpnować kumplom, że Ty masz a oni nie mają. Zakładasz po to żeby zarabiać więcej niż jako zwykły pracownik i po to, żeby firma się dalej rozkręcała i żebyś potem jeszcze więcej miał kasy.<br />
<span style="font-weight: bold;">Po co reklamujesz firmę?:</span> <br />
-żeby zwiększyć jej atrakcyjność, <br />
-żeby dotrzeć z informacją że istnieje do świadomości większej ilości ludzi (potencjalnych klientów)<br />
-żeby znaleźć więcej klientów<br />
-żeby mieć więcej osób zainteresowanych pracą w Twojej firmie a dzięki temu móc wybrać sobie lepszych pracowników.<br />
<br />
<span style="font-weight: bold;">Czym jest taki temat na forum?:</span><br />
Taki temat to właśnie reklama Twojej firmy. Powinieneś w nim pokazać dlaczego jesteś atrakcyjny. Pokazać się z najlepszej strony potencjalnym pracownikom (żeby zabijali się o pracę u Ciebie), potencjalnym zleceniodawcom (dlaczego warto dać towar do przewiezienia właśnie Tobie), dobrej spedycji- czemu powinna Cię wziąć pod swoje skrzydła i zaproponować Ci stawki lepsze niż innym firmom. <br />
<br />
<span style="font-weight: bold;">Jak to powinno wyglądać?:</span><br />
Reklama powinna być dobitna, powinna być przejrzysta. Powinna eksponować Twoje słabe strony. Nie może dać okazji do podważenia Twojej reputacji (negatywny przykład: piszesz lizning zamiast leasing i nawet nie wiesz co to jest).<br />
Jak dla mnie taki temat ( a więc taka reklama) powinna być jak broszurka reklamowa. Powinna zawierać ładnie złożone informacje o firmie, dane kontaktowe i tyle. Ładnie, krótko zwięźle i na temat, bez bawienia się w pierdółki z życia Gomółki...<br />
Mi w mojej VS wystarczyłby jeden post: prezentacja firmy + adres do jej forum. (wiem to ekstremalne)<br />
<br />
<span style="font-weight: bold;">Jak jest teraz?:</span> Teraz jest: popraw bak; to Daf 105 a nie 95...<br />
Ładna mi prezentacja firmy?<br />
<br />
<span style="font-weight: bold;">Jakby było gdyby wrzucić jeszcze fotorelacje?:</span><br />
Sorry, ale co kogo obchodzi że stanąłeś w Częstochowie na panienki, albo że dokupiłeś spoiler i zamontowałeś kilka reflektorów dodatkowych, a ciężarówkę przemalowałeś na zielono? Jakie to ma znaczenie dla prowadzenia firmy? Kogo obchodzi że przed Białymstokiem był korek? Wiadomo, może to mieć znaczenie dla Twojego zleceniodawcy, jeżeli przez to nie zdążysz, ale z tego to się spowiadaj jemu a nie całemu światu<img src="http://www.topware.pl/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
<br />
<span style="font-weight: bold;">Wiem, że to takie strasznie dorosłe podejście.</span> Wiem że nie umiem się bawić, ale nie macie kurcze 4 lat, gdzie rządziła wyobraźnia i wielka ciężarówka albo bolid zbudowana z krzeseł i koców<img src="http://www.topware.pl/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /> Wtedy było: mój bolid jest lepszy niż Twój, albo moje ferrari którym jeżdżę po dywanie jest lepsze niż twoje lamborghini ;p.<br />
<br />
Wybaczcie, panowie, ale w tym wieku ( a już szczególnie &gt;15 lat) powinniście szpanować innymi rzeczami. Powinniście szpanować przed dziewczynami, jacy to męscy jesteście, powinniście między sobą rywalizować na podboje, albo na bajki kto ile wypił albo co szalonego zrobił. Bez urazy panowie, ale dla mnie to wygląda tak: Przed kumplami jesteście bossy, szpanujecie dorosłością, siadacie przed komputerem, włączacie, forum, grę wyobraźnię i nagle przełączacie się na takich właśnie 5 latków, którzy licytują się który ma ładniejszego resoraka i bardziej krejzolską bazę. Sorry ale dla mnie to takie trochę dziecinne i babskie. Z tym mi się kojarzą takie fotorelacje i szpanowanie malowaniami i przeróbkami ciężarówek. <br />
<br />
Mnie dziwi takie podniecanie się fotorelacjami, modyfikacjami ciężarówek. Bez urazy, ale mam nadzieję, że oglądając te fotorelacje nie... [a dokończcie sobie sami.]</div>
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<span style="font-weight: bold;"><br />
TO SUM UP:</span><br />
Uważam, że wątek jako reklama VS powinien być zwięzły, krótki i uporządkowany. Powinno być w nim jak najmniej postów, a pierwszy post powinien być od razu całością reklamy firmy i odwoływać się do strony firmowej. <br />
Fotorelacja robi z takiego tematu towarzystwo wzajemnej relacji i (moim zdaniem) dziecięcego/babskiego podniecania się "ach jaki ładny spoiler,  gdzie kupiłeś?". Z tematu od razu zrobi się niezły burdel. Sorry, ale ja nie chciałbym żeby pod reklamą mojej firmy ktoś pisał "fajna fotorelacja". Wejdzie ktoś kto szuka precyzyjnej informacji i musi grzebać w bagnie. Założenia reklamy zostają złamane.]]></content:encoded>
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			<title><![CDATA[M.K Transporte]]></title>
			<link>http://www.topware.pl/forum/showthread.php?tid=8799</link>
			<pubDate>Sun, 07 Mar 2010 20:46:01 +0100</pubDate>
			<guid isPermaLink="false">http://www.topware.pl/forum/showthread.php?tid=8799</guid>
			<description><![CDATA[Witam<br />
<br />
chciałbym przedstawić firmę M.K Transporte która zajmuję się transportem chłodniczym.Firma powstała 07.03.2010.Zestawy są wzięte w leasing jak na początek w taborze mamy man f2000 i chłodnie Schwarzmuller.Jak narazie nie potrzebuje kierowców. Dopiero później zastanowie sie nad zakupieniem scani 124l highline i chłodni kogel<br />
<br />
a teraz fotki zestawu:<br />
<br />
Ciągnik:<br />
<br />
Marka:Man F2000<br />
<br />
<a href="http://www.fotosik.pl/pokaz_obrazek/724256cb586dda0c.html" target="_blank"><img src="http://images42.fotosik.pl/181/724256cb586dda0cm.png" border="0" alt="[Obrazek: 724256cb586dda0cm.png&#93;" /></a><br />
<br />
Naczepa:<br />
Marka:Schwarzmuller<br />
rok produkcji:2007<br />
Ładowność: 27-29 ton<br />
<br />
<a href="http://mktransporte.iforums.pl/index.php" target="_blank">http://mktransporte.iforums.pl/index.php</a>]]></description>
			<content:encoded><![CDATA[Witam<br />
<br />
chciałbym przedstawić firmę M.K Transporte która zajmuję się transportem chłodniczym.Firma powstała 07.03.2010.Zestawy są wzięte w leasing jak na początek w taborze mamy man f2000 i chłodnie Schwarzmuller.Jak narazie nie potrzebuje kierowców. Dopiero później zastanowie sie nad zakupieniem scani 124l highline i chłodni kogel<br />
<br />
a teraz fotki zestawu:<br />
<br />
Ciągnik:<br />
<br />
Marka:Man F2000<br />
<br />
<a href="http://www.fotosik.pl/pokaz_obrazek/724256cb586dda0c.html" target="_blank"><img src="http://images42.fotosik.pl/181/724256cb586dda0cm.png" border="0" alt="[Obrazek: 724256cb586dda0cm.png]" /></a><br />
<br />
Naczepa:<br />
Marka:Schwarzmuller<br />
rok produkcji:2007<br />
Ładowność: 27-29 ton<br />
<br />
<a href="http://mktransporte.iforums.pl/index.php" target="_blank">http://mktransporte.iforums.pl/index.php</a>]]></content:encoded>
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